Unity3D · Asset Store Plugin
Unity Triangulation Plugin
Turn any polygon point data — buildings, routes, GeoJSON or raw OSM JSON — into clean, render-ready triangulated meshes inside Unity.

FAQ
1 Can I import GeoJSON data from OSM services?
Yes — several open-source providers let you export OSM data as GeoJSON for static rendering workflows. Example-2 was created from mygeodata.cloud with the buildings and routes export template.
2 Does this plugin provide any data source itself?
No — this plugin is not a data backend. Connect your own data service or transform data from providers like OpenStreetMap or Google Maps into the required format. Example data as OSM JSON ships in the package and was used to generate the header image. You can triangulate any data that comes in the form of polygon points.
Changelog
- Added support for GeoJSON import
- Added more example scenes
Have a question about the plugin? Feel free to ask — please be patient about the response time.
Ask a question